@startuml
sprite $map_marker [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000048ABB97200000000000000000000
0000000000000000008FFFFFFFFFD5000000000000000000
00000000000000004EFFFFFFFFFFFFC20000000000000000
0000000000000006FFFFFFFFFFFFFFFE3000000000000000
000000000000006FFFFFFFFFFFFFFFFFF200000000000000
00000000000003FFFFFFFFFFFFFFFFFFFD10000000000000
0000000000000DFFFFFFFE977AFFFFFFFF90000000000000
0000000000006FFFFFFF6000001AFFFFFFF2000000000000
000000000000CFFFFFF4000000008FFFFFF7000000000000
000000000001FFFFFF80000000000CFFFFFC000000000000
000000000004FFFFFF100000000005FFFFFF000000000000
000000000006FFFFFC000000000001FFFFFF100000000000
000000000007FFFFFB000000000000FFFFFF200000000000
000000000006FFFFFC000000000000FFFFFF200000000000
000000000005FFFFFF000000000004FFFFFF000000000000
000000000001FFFFFF60000000000BFFFFFD000000000000
000000000000CFFFFFF2000000006FFFFFF8000000000000
0000000000006FFFFFFE40000007FFFFFFF2000000000000
0000000000000EFFFFFFFB6447DFFFFFFFA0000000000000
00000000000007FFFFFFFFFFFFFFFFFFFF30000000000000
00000000000000EFFFFFFFFFFFFFFFFFFB00000000000000
000000000000008FFFFFFFFFFFFFFFFFF300000000000000
000000000000001FFFFFFFFFFFFFFFFFC000000000000000
0000000000000009FFFFFFFFFFFFFFFF4000000000000000
0000000000000001FFFFFFFFFFFFFFFD0000000000000000
0000000000000000AFFFFFFFFFFFFFF50000000000000000
00000000000000002FFFFFFFFFFFFFE00000000000000000
00000000000000000BFFFFFFFFFFFF600000000000000000
000000000000000003FFFFFFFFFFFE000000000000000000
000000000000000000BFFFFFFFFFF7000000000000000000
0000000000000000004FFFFFFFFFF1000000000000000000
0000000000000000000CFFFFFFFF80000000000000000000
00000000000000000005FFFFFFFF10000000000000000000
00000000000000000000DFFFFFF900000000000000000000
000000000000000000006FFFFFF200000000000000000000
000000000000000000000DFFFFA000000000000000000000
0000000000000000000003EFFC1000000000000000000000
000000000000000000000003200000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_MAP_MARKER(_alias) ENTITY(rectangle,black,map_marker,_alias,FA MAP_MARKER)
!define FA_MAP_MARKER(_alias, _label) ENTITY(rectangle,black,map_marker,_label, _alias,FA MAP_MARKER)
!define FA_MAP_MARKER(_alias, _label, _shape) ENTITY(_shape,black,map_marker,_label, _alias,FA MAP_MARKER)
!define FA_MAP_MARKER(_alias, _label, _shape, _color) ENTITY(_shape,_color,map_marker,_label, _alias,FA MAP_MARKER)
skinparam folderBackgroundColor<<FA MAP_MARKER>> White
@enduml